Coding and Robotics

Coding is essential for helping students thrive in a technology driven world. We bring to you Apple’s Coding Curriculum: Everyone Can Code    a comprehensive programme to teach coding to students .Includes STEAM integration, project based learning, computational thinking and robotics.

Swift

The Everyone Can Code resource guides teachers through Swift Playgrounds, an app that teaches coding for learners through a world of interactive puzzles and playful characters. It introduces coding in the same language used by professional app developers.

Activities include the following

Everyone Can Code teacher training

On site coding facilitation for students

Timetable integration support

Family coding days

Extra mural programmes

Holiday camps

STEAM Days

Chat to Think Ahead

Order the following coding tools for your school at discounted rates

Designed to inspire curiosity, creativity, and invention through connected play and coding, Sphero Bolt is far more than just a robot. You can easily learn programming, complete hands-on activities, and share your creations with the Sphero community. Navigate a maze, program a painting, mimic the solar system. The Sphero Bolt is a programmable robotic ball aimed to teach students science, technology, engineering, arts, and maths.

Tello is an impressive little drone for children and adults that's a blast to fly and helps users learn about drones with coding education.
If you’re ready to develop an appetite for the world of drones then this where you start. The Tello Edu drone is educational, entertaining, user-friendly and appealing.

Let students build their own wand and learn to code with over 70 creative challenges and games. Make magic on a screen, with a wave, twist, and twirl.

The Merge Cube is a holographic cube that allows students to physically hold and interact with 3D objects using Augmented Reality technology.

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